Daily Challenge is a series of tasks players using the Facebook version may complete every day. The tasks are always the same and reset every 24 hours according to the timer displayed on it. The mobile version has a different daily bonus.
Prizes[]
Each task earns you some points that fill up a bar. After completing 25 and 50 points, you will open a safe that contains some prizes.
A grey safe means it has not reached the necessary punctuation for opening. A colored, and flashing, safe means it can be open. The green mark means it's prize has already been claimed.
- First safe contains:
- Second safe contains:
- 2
- 3 Curse Orb +3% (rank 0)
- Third safe contains
- 2 Critical Orb +5% (rank 1)
- 10
Tips[]
When trying to complete the Campaign task, remember you can fight the very first Alpha Division that require 10 tickets.
The task for killing mutants with a certain gene will sometimes glitch out and display the wrong gene. (such as asking for Cyber when the task actually requires Necro) When this happens it will take trial and error to deduce the correct gene. the task is still completable, if you figure out what the right gene is.
When healing a mutant you can use the Small Med Pack.
When Accelerating you can spend only 1 gold in nearly-done things (such as breeding, incubating or building compounds). This way you will be spending 1 gold to gain 10 in the end, spending more gold to accomplish this task is worthless.
Recommended stages for beating mutants with specified first gene[]
Cyber |
Necro | Saber |
Zoomorph Needs information |
Galactic Needs information |
Mythic Needs information |